An exploration in perception and phenomenology which considers audiovisual art as a participatory experience. Involving multi-sensory projection, optical sheeting, reflection, lighting, and sonic composition, ‘Your Double My Double Our Ghost’ extends Golding’s fascination with the Double and Other, breaching both psychiatry and fiction.
Primitives is a performance based opti-sonic installation. A DVD of short films, 12” vinyl of audio interpretations, source code and executable software were released by the excellent Broken20 imprint in 2014.
Decompression unravels in the spirit of a ‘happening’ – an encounter between audiences, space and the elements of cinematic abstraction, explored via the artists’ longstanding interest in expanded cinema and sound system culture.
Unwrap a world of imagination with Oily Cart’s mischievous, wintery show for under fives. Magical characters, hilarious creatures and hidden lands are brought to life through light, shadow and music. Join us as we uncover the sensory stories hidden in scrunched up paper, and create your own after the show.
BBC Research & Development is the national technical research department of the BBC. It has responsibility for researching and developing advanced and emerging media technologies for the benefit of the corporation, and wider UK and European media industries.
Assembly Now [online] uses the interface of the mirror to elaborate the psychology and technology of emergent algorithmic software, which functions as a contemporary screen filtering our emotions.
We’re very pleased to announce participation in this year’s Innovate UK Creative Industries Fund! Our application is to undertake research and development of two prototype eXtended Reality (XR) experiences, with a particular focus on 3D sound.
The Situationists’ Walkman - a digital dérive, playing out within a small area of East London around Arnold Circus. An updated version of the Situationists’ vision using audio led exploration of the urban environment that prompts us to reconsider our relationship to this constructed or delineated space.
This post follows on from our introductory entry where we introduce the project goals and concepts and present our findings. It is intended for a technical audience and takes a deep dive into the process.
An in-depth look at the audio engine used in building out the audio AR experience.